Bug 1531707 Comment 0 Edit History

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In bug 489406 code was added to open attachments synchronously to see whether their size is zero. As dmose pointed out in bug 489406 comment #10:

> some of our streams will be blocking, so this could cause the UI to freeze.  Making this code use callbacks or async streams is going to make it harder to read.

It may be harder to read, but we really shouldn't be opening channels synchronously.

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