Bug 1584890 Comment 19 Edit History

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I took a quick peek at the crash since that crashtest is using Grid.  I think it's an unrelated crash in Graphics code.  When I run the test locally with the patch applied then I see:
> [GFX3-]: Surface size too large (exceeds extent limit)!
in the terminal but no crash.  I suspect that the OOM on Android is related to that though.

So I think we can disable this crashtest on Android and file a follow-up bug (in Web Painting) on that, and then re-land this fix (which looks correct to me).
I took a quick peek at the crash since that crashtest is using Grid.  I think it's an unrelated crash in Graphics code.  When I run the test locally with the patch applied then I see:
> [GFX3-]: Surface size too large (exceeds extent limit)!

in the terminal but no crash.  I suspect that the OOM on Android is related to that though.

So I think we can disable this crashtest on Android and file a follow-up bug (in Web Painting) on that, and then re-land this fix (which looks correct to me).

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