RenderThread::PrepareForUse() and RenderThread::NotifyNotUsed() are called only on SurfaceTextureHost. Then problen only happen on android. https://searchfox.org/mozilla-central/source/gfx/layers/wr/WebRenderTextureHost.cpp#177
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RenderThread::PrepareForUse() and RenderThread::NotifyNotUsed() are called only for SurfaceTextureHost. Then problen only happen on android. https://searchfox.org/mozilla-central/source/gfx/layers/wr/WebRenderTextureHost.cpp#177