I have tested WebXR and WebVR with the `DetachAllFromGLContext` removed and everything works as expected. Feel free to remove that call if you need it to fix this issue :)
Bug 1633432 Comment 8 Edit History
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I have tested WebXR and WebVR without the `DetachAllFromGLContext` removed and everything works as expected. Feel free to remove that call if you need it to fix this issue :)