OpenGL compositing via `layers.acceleration.force-enabled` is deprecated. WebRender will eventually be supported on the NVIDIA binary driver but we're still working through some issues for it around suspend/resume. Could you try with `gfx.webrender.all` flipped to true and confirm that also works? And after that, try with `gfx.webrender.software` flipped to true and let us know if you see the issue? (That enables our replacement for Basic compositing.)
Bug 1674775 Comment 14 Edit History
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OpenGL compositing via `layers.acceleration.force-enabled` is deprecated. WebRender will eventually be supported on the NVIDIA binary driver but we're still working through some issues for it around suspend/resume. On the latest nightly, could you try with `gfx.webrender.all` flipped to true and confirm that also works? And after that, try with `gfx.webrender.software` flipped to true and let us know if you see the issue? (That enables our replacement for Basic compositing.)