Bug 1705611 Comment 2 Edit History

Note: The actual edited comment in the bug view page will always show the original commenter’s name and original timestamp.

Oh, on my moto g6 I've been able to reproduce on https://www.bose.com/en_us/products/headphones/over_ear_headphones/quietcomfort-35-wireless-ii.html#v=qc35_ii_black (from bug 1680999). Open the page and then it quickly starts to spew warning about allocation failures while the screen is blank. Pan or zoom on the blank screen just to cause it some more grief and it sometimes crashes with this signature.

Both of my crashes have the stack `Renderer::draw_frame()` | `Device::invalidate_render_target()` | `mdb_env_cthr_toggle` | then several `libGLESv2_adreno.so@...`

We do call `glBindFramebuffer` (not `glBlindRenderbuffer`) from `invaldiate_render_target`.
Oh, on my moto g6 I've been able to reproduce on https://www.bose.com/en_us/products/headphones/over_ear_headphones/quietcomfort-35-wireless-ii.html#v=qc35_ii_black (from bug 1680999). Open the page and then it quickly starts to spew warning about allocation failures while the screen is blank. Pan or zoom on the blank screen just to cause it some more grief and it sometimes crashes with this signature.

Both of my crashes have the stack `Renderer::draw_frame()` | `Device::invalidate_render_target()` | `mdb_env_cthr_toggle` | then several `libGLESv2_adreno.so@...`

We do call `glBindFramebuffer` (not `glBindRenderbuffer`) from `invaldiate_render_target`.

Back to Bug 1705611 Comment 2