Bug 1825981 Comment 22 Edit History

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Yeah it looks like we'll have to set the maximum texture size more dynamically and depend on the screen resolution or the window size.
Yeah it looks like we'll have to set the maximum texture size more dynamically and depend on the screen resolution or the window size.
It could be also addressed by having each picture cache tile do its own picture graph (do the filter for each tile instead of for the entire filtered region in one go), but that's a longer term plan.

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