Bug 1870900 Comment 6 Edit History

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(In reply to Molly Howell (she/her) [:mhowell] from comment #4)
> 2, KDE does not seem to believe that a touchscreen is even present, there's nothing about one in its control panel. I suspect that Steam input is emulating a mouse and funneling everything (the touchscreen, as well as its own touchpads and controller inputs) through that emulation.

Indeed Gecko doesn't report touchscreen support. https://patrickhlauke.github.io/touch/pointer-hover-any-pointer-any-hover/ should report `any-pointer: coarse` if it thinks there's touchscreen. `navigator.maxTouchPoints` is also 0.
(In reply to Molly Howell (she/her) [:mhowell] from comment #4)
> 2, KDE does not seem to believe that a touchscreen is even present, there's nothing about one in its control panel. I suspect that Steam input is emulating a mouse and funneling everything (the touchscreen, as well as its own touchpads and controller inputs) through that emulation.

Indeed Gecko doesn't report touchscreen support. https://patrickhlauke.github.io/touch/pointer-hover-any-pointer-any-hover/ should report `any-pointer: coarse` if it thinks there's touchscreen but Gecko does not. `navigator.maxTouchPoints` is also 0.
(In reply to Molly Howell (she/her) [:mhowell] from comment #4)
> 2, KDE does not seem to believe that a touchscreen is even present, there's nothing about one in its control panel. I suspect that Steam input is emulating a mouse and funneling everything (the touchscreen, as well as its own touchpads and controller inputs) through that emulation.

Indeed Gecko doesn't report touchscreen support. https://patrickhlauke.github.io/touch/pointer-hover-any-pointer-any-hover/ should report `any-pointer: coarse` if it thinks there's touchscreen but Gecko does not. `navigator.maxTouchPoints` is also 0.

(But Gecko does get touch events.)

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