Bug 1882538 Comment 19 Edit History

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(In reply to Martin Stránský [:stransky] (ni? me) from comment #18)
> Lee, any idea here?
> Thanks.

Looking at DestroyLayerManager, it seems inherently dangerous. It tears down CompositorBridgeChild which nukes all the TextureClients, without ensuring that anything on other threads that may be using those (in this case, WebRender) is actually done with them. This seems really really bad.
(In reply to Martin Stránský [:stransky] (ni? me) from comment #18)
> Lee, any idea here?
> Thanks.

Looking at DestroyLayerManager, it seems inherently dangerous. It tears down CompositorBridgeChild which nukes all the TextureClients, without ensuring that anything on other threads that may be using those (in this case, WebRender) are actually done with them. This seems really really bad.

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