Bug 1893087 Comment 3 Edit History

Note: The actual edited comment in the bug view page will always show the original commenter’s name and original timestamp.

I got this crash by repeatedly pinch-zooming on the testcase at https://bug1893436.bmoattachments.org/attachment.cgi?id=9398605 . 
Crash: https://crash-stats.mozilla.org/report/index/3e78959c-7681-4ab9-be08-2dacd0240426#tab-bugzilla

The memory use during pinch-zoom was high, so this may just be a general gfx OOM crash.

gfx-log:
(#0) 	GP+[GFX1-]: Error: 0x00000505, in /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ResourceManager11.cpp, allocate:404. Internal D3D11 error: HRESULT: 0x8007000E: Error allocating Texture2D
(#368) 	GP+[GFX1-]: Failed to load a program object with a program binary: brush_mix_blend renderer ANGLE (AMD, AMD Radeon(TM) Graphics Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.21912.14)
(#369) 	GP+[GFX1-]: shader-cache: Failed program_binary
(#370) 	GP+[GFX1-]: Failed to compile vertex shader: brush_mix_blend_ALPHA_PASS
(#371) 	GP+[GFX1-]: DCompositionSurface::BeginDraw failed: 0x8007000e Rect(x=524288, y=524288, w=1024, h=512)
(#372) Error	Handling webrender error 4
(#373) Error	Fallback WR to SW-WR + D3D11
(#374) Error	CompositorBridgeChild receives IPC close with reason=AbnormalShutdown
(#375) Error	GPU process is being launched whilst app is in background
(#376) 	CP+[GFX1-]: CompositorBridgeChild receives IPC close with reason=AbnormalShutdown
I got this crash by repeatedly pinch-zooming on the testcase at https://bug1893436.bmoattachments.org/attachment.cgi?id=9398605 . 
Crash: https://crash-stats.mozilla.org/report/index/3e78959c-7681-4ab9-be08-2dacd0240426#tab-bugzilla

The memory use during pinch-zoom was high, so this may just be a general gfx OOM crash.

gfx-log1:
(#0) 	GP+[GFX1-]: Error: 0x00000505, in /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ResourceManager11.cpp, allocate:404. Internal D3D11 error: HRESULT: 0x8007000E: Error allocating Texture2D
(#368) 	GP+[GFX1-]: Failed to load a program object with a program binary: brush_mix_blend renderer ANGLE (AMD, AMD Radeon(TM) Graphics Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.21912.14)
(#369) 	GP+[GFX1-]: shader-cache: Failed program_binary
(#370) 	GP+[GFX1-]: Failed to compile vertex shader: brush_mix_blend_ALPHA_PASS
(#371) 	GP+[GFX1-]: DCompositionSurface::BeginDraw failed: 0x8007000e Rect(x=524288, y=524288, w=1024, h=512)
(#372) Error	Handling webrender error 4
(#373) Error	Fallback WR to SW-WR + D3D11
(#374) Error	CompositorBridgeChild receives IPC close with reason=AbnormalShutdown
(#375) Error	GPU process is being launched whilst app is in background
(#376) 	CP+[GFX1-]: CompositorBridgeChild receives IPC close with reason=AbnormalShutdown


gfx-log2 wit dcomp disabled:
(#0) 	GP+[GFX1-]: Error: 0x00000505, in /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ResourceManager11.cpp, allocate:404. Internal D3D11 error: HRESULT: 0x8007000E: Error allocating Texture2D
(#1) 	GP+[GFX1-]: Context has been lost.
(#2) Error	Handling webrender error 2
(#3) Error	Fallback WR to SW-WR + D3D11
(#4) 	GP+[GFX1-]: wr_renderer_render: OutOfMemory
(#5) 	GP+[GFX1-]: Error: 0x00000502, in /builds/worker/checkouts/gecko/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ResourceManager11.cpp, allocate:404. Internal D3D11 error: HRESULT: 0x887A0005 (removal reason: HRESULT: 0x887A0007): Error allocating Texture2D
(#6) 	GP+[GFX1]: Device reset due to WR device: 0x887a0007
(#7) 	GP+[GFX1-]: GFX: RenderThread detected a device reset in PostUpdate
(#8) 	GP+[GFX1-]: Failed to make render context current during destroying.
(#9) 	GP+[GFX1-]: Error in eglMakeCurrent: 0x300e
(#10) 	GP+[GFX1-]: Error in eglDestroySurface: 0x300e

Back to Bug 1893087 Comment 3