It seems necessary to wait ID3D11Query of before color conversion if the ID3D11Query exists in [DXGITextureHostD3D11::GetAsSurfaceWithDevice()](https://searchfox.org/mozilla-central/rev/cbdfa503a87597b20719aae5f6a1efccd6cb3b7b/gfx/layers/d3d11/TextureD3D11.cpp#1041).
Bug 1903047 Comment 12 Edit History
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It seems necessary to wait ID3D11Query of before color conversion if the ID3D11Query exists in [DXGITextureHostD3D11::GetAsSurfaceWithDevice()](https://searchfox.org/mozilla-central/rev/cbdfa503a87597b20719aae5f6a1efccd6cb3b7b/gfx/layers/d3d11/TextureD3D11.cpp#1041) like Bug 1817617.
It seems necessary to wait ID3D11Query of before color conversion if the ID3D11Query exists in [DXGITextureHostD3D11::GetAsSurfaceWithDevice()](https://searchfox.org/mozilla-central/rev/cbdfa503a87597b20719aae5f6a1efccd6cb3b7b/gfx/layers/d3d11/TextureD3D11.cpp#1041) like Bug 1817617. Since the color conversion seems to use VideoProcessor internally.