Bug 1903611 Comment 22 Edit History

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With Attachment 9420934 [details] [diff], GPU usage during the STR of comment 0 was reduced significantly with Win11 PC with intel GPU. From it, the followings consumes a lot of GPU power.
- [1] [DrawTargetD2D1::CopySurface()](https://searchfox.org/mozilla-central/rev/1d4c27f9f166ce6e967fb0e8c8d6e0795dbbd12e/gfx/2d/DrawTargetD2D1.cpp#548) in CanvasTranslator::PushRemoteTexture()
- [2]  WebRender's canvas rendering

[2] might be related to comment 19 and comment 20.
With Attachment 9420934 [details] [diff], GPU usage during the STR of comment 0 was reduced significantly with Win11 PC with intel GPU. From it, the followings consumes a lot of GPU power.
- [1] [DrawTargetD2D1::CopySurface()](https://searchfox.org/mozilla-central/rev/1d4c27f9f166ce6e967fb0e8c8d6e0795dbbd12e/gfx/2d/DrawTargetD2D1.cpp#548) in CanvasTranslator::PushRemoteTexture()
- [2]  WebRender's canvas rendering. Whole window did redraw.

[2] might be related to comment 19 and comment 20.
With Attachment 9420934 [details] [diff], GPU usage during the STR of comment 0 was reduced significantly with Win11 PC with Intel GPU. From it, the followings consumes a lot of GPU power.
- [1] [DrawTargetD2D1::CopySurface()](https://searchfox.org/mozilla-central/rev/1d4c27f9f166ce6e967fb0e8c8d6e0795dbbd12e/gfx/2d/DrawTargetD2D1.cpp#548) in CanvasTranslator::PushRemoteTexture()
- [2]  WebRender's canvas rendering. Whole window did redraw.

[2] might be related to comment 19 and comment 20.

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