Bug 1907828 Comment 22 Edit History

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I had only Linux PC with Intel GPU. And I could not reproduce the problem until now.

The patch add logs. And with the STR, CanvasTranslator::PushRemoteTexture() was not called.
Instead, SourceSurfaceCanvasRecording::GetDataSurface() was called sometimes.

readback might have a problem with NVIDIA GPUs.
I had only Linux PC with Intel GPU. And I could not reproduce the problem until now.

The patch add logs. And with the STR, CanvasTranslator::PushRemoteTexture() was not called.
Instead, SourceSurfaceCanvasRecording::GetDataSurface() was called sometimes.

readback of DrawTargetWebgl might have a problem with NVIDIA GPUs.

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