Bug 1910138 Comment 18 Edit History

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(In reply to Mayank Bansal from comment #17)
> These two prefs will be set automatically with this change?
>  gfx.canvas.remote.worker-threads = 0 
> gfx.canvas.remote = False

Worker threads is ignored, and remote canvas disables if there is no Direct2D.
(In reply to Mayank Bansal from comment #17)
> These two prefs will be set automatically with this change?
>  gfx.canvas.remote.worker-threads = 0 
> gfx.canvas.remote = False

Worker threads is ignored, and remote canvas disables if there is no Direct2D. This was a recent-ish change.

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