The following WebDriver test fails in Firefox because not a single `pointermove` event is recognized (and added to the events list):
```
def test_move_to_position(session, inline, touch_chain):
session.url = inline("""
<script>
var allEvents = { events: [] };
window.addEventListener("pointermove", ev => {
allEvents.events.push({
"type": event.type,
"pageX": event.pageX,
"pageY": event.pageY,
});
}, { once: true });
</script>
""")
target_point = {
"x": 20,
"y": 40,
}
touch_chain \
.pointer_move(target_point["x"], target_point["y"]) \
.perform()
events = get_events(session)
assert len(events) == 1
assert events[0]["type"] == "pointermove"
assert events[0]["pageX"] == 20
assert events[0]["pageY"] == 40
```
I tried with Chrome and it fails as well, but with Safari the test is passing as expected.
I checked if we maybe miss to actually synthesize the event but I can say that we call into `win.windowUtils.sendTouchEvent()` as usual and the arguments are correct.
Masayuki, may you have an idea what's wrong in that case? Why don't we get a `pointermove` event? Using an input source type of `mouse` the test works fine. Could there be a bug in `sendTouchEvent()`?
Note that when I add further actions like the following it starts to work, but a `pointer_down()` is necessary:
```
touch_chain \
.pointer_move(target_point["x"], target_point["y"]) \
.pointer_down(button=0) \
.pointer_move(10, 10) \
.perform()
```
Bug 1947721 Comment 0 Edit History
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The following WebDriver test fails in Firefox because not a single `pointermove` event is recognized (and added to the events list):
```
def test_move_to_position(session, inline, touch_chain):
session.url = inline("""
<script>
var allEvents = { events: [] };
window.addEventListener("pointermove", ev => {
allEvents.events.push({
"type": event.type,
"pageX": event.pageX,
"pageY": event.pageY,
});
}, { once: true });
</script>
""")
target_point = {
"x": 20,
"y": 40,
}
touch_chain \
.pointer_move(target_point["x"], target_point["y"]) \
.perform()
events = get_events(session)
assert len(events) == 1
assert events[0]["type"] == "pointermove"
assert events[0]["pageX"] == 20
assert events[0]["pageY"] == 40
```
I tried with Chrome and it fails as well, but with Safari the test is passing as expected.
I checked if we maybe miss to actually synthesize the event but I can say that we call into `win.windowUtils.sendTouchEvent()` as usual and the arguments are correct.
Masayuki, may you have an idea what's wrong in that case? Why don't we get a `pointermove` event? Using an input source type of `mouse` the test works fine. Could there be a bug in `sendTouchEvent()`?
Note that when I add a pointer down action before like the following it starts to work:
```
touch_chain \
.pointer_down(button=0) \
.pointer_move(target_point["x"], target_point["y"]) \
.perform()
```
I assume it should not be required to send a pointer down first before being able to receive pointer move events.