Bug 1583858 Comment 6 Edit History

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Except for keyboard events, I wonder how would the hardware headset events are handling? Are they going to be converted to certain keyboard keycodes and then we can use same mechanism to capture them?

It seems `MediaPlayer` framework on OSX could handle headset events as well, but I don't know how they are handled on Windows and Linux. Any ideas?
Except for keyboard events, I wonder how would the hardware headset events are handling? Are they going to be converted to certain keyboard keycodes and then we can use same mechanism to capture them?

It seems `MediaPlayer` framework on OSX could handle headset events as well, but I don't know how they would be handled on Windows and Linux. Any ideas?

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