Hmm, I am not sure if there is a way for it. On chromium case, GL calls in the main app process is called on Android UI renderer thread by using hidden apis. - https://cs.android.com/android/platform/superproject/+/master:frameworks/base/native/webview/plat_support/draw_fn.h;l=169 - https://cs.android.com/android/platform/superproject/+/master:frameworks/base/native/webview/plat_support/draw_functor.cpp;l=208 - https://cs.android.com/android/platform/superproject/+/master:frameworks/base/native/webview/plat_support/draw_gl_functor.cpp - https://bugzilla.mozilla.org/show_bug.cgi?id=1594860#c12
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Hmm, I am not sure if there is a way for it. On chromium case, GL calls in the main app process is called on Android UI renderer thread by using hidden apis. - https://cs.android.com/android/platform/superproject/+/master:frameworks/base/native/webview/plat_support/draw_fn.h;l=169 - https://cs.android.com/android/platform/superproject/+/master:frameworks/base/native/webview/plat_support/draw_functor.cpp;l=208 - https://cs.android.com/android/platform/superproject/+/master:frameworks/base/native/webview/plat_support/draw_gl_functor.cpp - https://bugzilla.mozilla.org/show_bug.cgi?id=1594860#c12