The on(In reply to Timothy Nikkel (:tnikkel) from comment #3) > Can you reduce the prefs file? I tried reproducing with webrender enabled and couldn't. The only required pref is `gfx.webrender.all=true`. I don't know why this is so flaky. We are seeing it very frequently while fuzzing. I can repro locally with a debug-fuzzing build but not with a regular debug build. I also cannot reproduce this in a machine in the lab. jkratzer is currently running bisection so hopefully that helps point to the issue.
Bug 1639975 Comment 4 Edit History
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The on(In reply to Timothy Nikkel (:tnikkel) from comment #3) > Can you reduce the prefs file? I tried reproducing with webrender enabled and couldn't. The only required pref is `gfx.webrender.all=true` (attached file is for bisection). I don't know why this is so flaky. We are seeing it very frequently while fuzzing. I can repro locally with a debug-fuzzing build but not with a regular debug build. I also cannot reproduce this in a machine in the lab. jkratzer is currently running bisection so hopefully that helps point to the issue.
(In reply to Timothy Nikkel (:tnikkel) from comment #3) > Can you reduce the prefs file? I tried reproducing with webrender enabled and couldn't. The only required pref is `gfx.webrender.all=true` (attached file is for bisection). I don't know why this is so flaky. We are seeing it very frequently while fuzzing. I can repro locally with a debug-fuzzing build but not with a regular debug build. I also cannot reproduce this in a machine in the lab. jkratzer is currently running bisection so hopefully that helps point to the issue.