(In reply to Giorgos Logiotatidis [:giorgos] from comment #4) > I suggest that we don't include the Dismiss button and only display the block button as we do with the rest one-scene snippets. > > What do you think Lisa? > > (in this case we don't need `scene2_dismiss_button_text`) Agreed! I provided my UI suggestions in the last paragraph of the description above.
Bug 1649538 Comment 6 Edit History
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(In reply to Giorgos Logiotatidis [:giorgos] from comment #4) > I suggest that we don't include the Dismiss button and only display the block button as we do with the rest one-scene snippets. > > What do you think Lisa? > > (in this case we don't need `scene2_dismiss_button_text`) Agreed! I provided my UI suggestions in the last paragraph of the description above. "Ideally this template would be smaller than the current second-scene of our S2D template today, see attached screenshot (e.g. rather than having a large logo above the text, we could use a smaller logo to the left of the text like our standard snippets + the dismiss button/bar could be replaced by a hover-over 'x' like our standard one-scene snippets), but it would need to be larger than a simple snippet in order for the S2D form to fit."