I think there are two problems, (1) can we make decoding faster? Bug 1688947 will probably help if we can utilize GPU as much as we can so that the speed of video decoding can catch up with the speed of playing audio. (2) the mechanism of synchronizing audio and video all those dropped video frames happened in `VideoSink` where we do the sychronization for audio and video. However,
Bug 1692881 Comment 15 Edit History
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wrong comment.