Closed
Bug 1119945
Opened 9 years ago
Closed 9 years ago
[Audio Channel] - audio corruption / loud static momentarily when FM radio playing through the headphones is interrupted by another sound effect such as shutter or notification sfx.
Categories
(Firefox OS Graveyard :: AudioChannel, defect)
Tracking
(b2g-v2.0 affected, b2g-v2.1 affected, b2g-v2.2 affected)
RESOLVED
DUPLICATE
of bug 866353
People
(Reporter: jmitchell, Unassigned)
Details
(Whiteboard: [2.2-Daily-Testing])
Attachments
(2 files)
Description: Taking a picture while audio is playing should dim the audio momentarily and play the camera shutter sound and then bring the audio level back up. This happens correctly when playing audio from the Music app but when playing audio from the Radio app it creates audio distortion and sometimes loud static. When Radio is played through the speaker it is not as bad; it only has a small audio pop after the shutter sound and not as frequent. Repro Steps: 1) Update a Flame to 20150109010206 2) Plug in headphones and play music through the FM Radio app 3) Open the camera app 4) While listening through the headphones take pictures Actual: Audio distortion / corruption and loud crackles are heard Expected: Less audio distortion; audio will fade, camera shutter audio will play, and radio audio will return smoothly Environmental Variables: Device: Flame Master Build ID: 20150109010206 Gaia: 5f0dd37917c4a6d8fa8724715d4d3797419f9013 Gecko: b3f84cf78dc2 Gonk: a814b2e2dfdda7140cb3a357617dc4fbb1435e76 Version: 37.0a1 (Master) Firmware Version: V18D User Agent: Mozilla/5.0 (Mobile; rv:37.0) Gecko/37.0 Firefox/37.0 Repro frequency: 9/10 See attached: logcat -------------------------------------------------------------------------- This issue also occurs on 2.2 (V188-1 Base) Device: Flame Master (KK - Nightly - full Flashed) Build ID: 20150109010206 Gaia: 5f0dd37917c4a6d8fa8724715d4d3797419f9013 Gecko: b3f84cf78dc2 Gonk: a814b2e2dfdda7140cb3a357617dc4fbb1435e76 Version: 37.0a1 (Master) Firmware Version: V188-1 User Agent: Mozilla/5.0 (Mobile; rv:37.0) Gecko/37.0 -------------------------------------------------------------- In 2.1 audio is killed when entering the Camera app so can not be said to be affected or unaffected Device: Flame 2.1 (KK - Nightly - Full Flashed) Build ID: 20150108001214 Gaia: ed2e278753e8c9301ba322dcf2c3591f5928408d Gecko: 127a0ead5f83 Gonk: a814b2e2dfdda7140cb3a357617dc4fbb1435e76 Version: 34.0 (2.1) Firmware Version: V18D User Agent: Mozilla/5.0 (Mobile; rv:34.0) Gecko/34.0 Firefox/34.0
Reporter | ||
Updated•9 years ago
|
QA Whiteboard: [QAnalyst-Triage?]
Flags: needinfo?(pbylenga)
Whiteboard: [ → [2.2-Daily-Testing]
Reporter | ||
Comment 1•9 years ago
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||
This issue also seems to occur when listening to the radio and receiving a notification. I'm not writing it as a new issue as it seems like it is any audio interruption of the radio. The easiest way to repro is to play radio through the headphones and take a screenshot (because it gives a notification). If anyone disagrees I can write up a separate issue for notifications vs radio through the headset. For now I'm modifying the subject to be more inclusive of all other sound effects and not just the shutter button.
Summary: [Audio Channel][Camera] - Shutter sound creates stutter / audio corruption / loud static momentarily when taking a picture with FM radio playing through the headphones. → [Audio Channel] - audio corruption / loud static momentarily when FM radio playing through the headphones is interrupted by another sound effect such as shutter or notification sfx.
Hi Peter, According Comment 1, this issue can repro on latest Flame2.1. STR: 1. Insert headset and launch FM Radio, play a channel. 2. Take a screenshot or receive a SMS. **Device will get a notification. 3. Listening through the headphones. **Audio distortion / corruption and loud crackles are heard. Attachment:logcat_1146.txt. Foundtime:11:46 Flame 2.1 buid version: Gaia-Rev 6957ac8a322234ec99c8abb7cc18dc6a2e0176db Gecko-Rev https://hg.mozilla.org/releases/mozilla-b2g34_v2_1/rev/6600eba54256 Build-ID 20150113161204 Version 34.0 Device-Name flame FW-Release 4.4.2 FW-Incremental eng.cltbld.20150113.192836 FW-Date Tue Jan 13 19:28:47 EST 2015 Bootloader L1TC000118D0
Comment 5•9 years ago
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Thanks, adding qawanted to do branch checks to find if this is a regression.
Flags: needinfo?(pbylenga)
Keywords: qawanted
Comment 6•9 years ago
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This is NOT a regression. This issue also occurs on the latest Flame 2.0 and V18-D Base Image(v2.0). Result: Radio distortion/corruption occurs when the FM radio is play through the headset and the audio is interrupted by a ringer, notification, or alarm sound. Environmental Variables: Device: Flame 2.0 BuildID: 20150115133203 Gaia: 736933b25ded904f0cb935a0d48f1f3cf91d33ad Gecko: 3859056ba366 Version: 32.0 (2.0) Firmware Version: v18D-1 User Agent: Mozilla/5.0 (Mobile; rv:32.0) Gecko/32.0 Firefox/32.0
QA Whiteboard: [QAnalyst-Triage?]
status-b2g-v2.0:
--- → affected
Flags: needinfo?(ktucker)
Keywords: qawanted
Updated•9 years ago
|
QA Whiteboard: [QAnalyst-Triage?] → [QAnalyst-Triage+]
Flags: needinfo?(ktucker)
Comment 7•9 years ago
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This bug also reproduces on v188 base image(v2.0).
This is a very nasty bug, somebody please find a fix. It keeps me from upgrading my Open C to KK, I listen to a lot of music and every time I get a call the noise blows my ears.
Comment 9•9 years ago
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The same issue.
Status: NEW → RESOLVED
Closed: 9 years ago
Resolution: --- → DUPLICATE
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Description
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