Closed Bug 1310660 Opened 8 years ago Closed 6 years ago

[webvr] Implement Direct Mode Rendering for OpenGL

Categories

(Core :: WebVR, defect)

defect
Not set
normal

Tracking

()

RESOLVED FIXED

People

(Reporter: kip, Assigned: kip)

References

(Blocks 1 open bug)

Details

(Whiteboard: [webvr])

Attachments

(1 file)

The VRDisplayHost::SubmitFrame function is a stubbed out for all platforms except Windows.

On non-windows platforms, an OpenGL version should be implemented to enable cross-platform WebVR Direct rendering support.
Blocks: 1299970
Blocks: 1310663
Blocks: 1310665
Blocks: 1310672
Whiteboard: [webvr]
Component: Graphics → WebVR
No longer blocks: 1310665
This has already been implemented.  OpenVR support on macOS is enabled by default and OpenVR support for Linux is in progress.
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → FIXED
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