Closed
Bug 599246
Opened 14 years ago
Closed 11 years ago
low frame rate while running chrome experiment ball pool with high ball density
Categories
(Core :: JavaScript Engine, defect)
Tracking
()
RESOLVED
WORKSFORME
People
(Reporter: konstantin.novichikhin, Unassigned)
References
()
Details
(Keywords: perf, Whiteboard: [chromeexperiments] )
User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-GB; rv:1.9.2.10) Gecko/20100914 Firefox/3.6.10 Build Identifier: 4.0b7pre (rev: f5c0015afe0e) I was running comparison test between chrome and minefield using chrome experiment ball pool. Chrome shows much better performance than minefield with high number of balls. Reproducible: Always Steps to Reproduce: 1. Go to http://www.chromeexperiments.com/detail/ball-pool/ 2. Launch experiment Actual Results: Data gathered using oprofile: http://pastebin.mozilla.org/795754 Build platform target i686-pc-linux-gnu Build tools Compiler gcc Version gcc version 4.4.1 [gcc-4_4-branch revision 150839] (SUSE Linux) Compiler flags -Wall -W -Wno-unused -Wpointer-arith -Wcast-align -W -pedantic -Wno-long-long -gstabs+ -fno-strict-aliasing -pthread -pipe -DDEBUG -D_DEBUG -DTRACING -g Compiler c++ Version gcc version 4.4.1 [gcc-4_4-branch revision 150839] (SUSE Linux) Compiler flags -fno-rtti -fno-exceptions -Wall -Wpointer-arith -Woverloaded-virtual -Wsynth -Wno-ctor-dtor-privacy -Wno-non-virtual-dtor -Wcast-align -Wno-invalid-offsetof -Wno-variadic-macros -Werror=return-type -pedantic -Wno-long-long -gstabs+ -fno-strict-aliasing -fshort-wchar -pthread -pipe -DDEBUG -D_DEBUG -DTRACING -g Configure arguments --enable-application=browser --enable-debug --disable-optimize
Reporter | ||
Updated•14 years ago
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Comment 1•14 years ago
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For what it's worth, measuring performance (or profiling) in a debug build is pretty pointless. It's going to be slow; sometimes very slow, and often in ways totally different from a release build. In an opt build, this is a tiny bit slower than Chrome for me, maybe. Hard to tell. Profile says we spend about: 40% of our time painting 7% restyling/reflowing 24% in mjit-generated code 7% in js_fun_apply, and an additional 4% in Arguments and CreateThis stub calls (see bug 595884). 4% finalizer thread and various long-tail stuff. Should remeasure once bug 595884 is fixed.
Depends on: 595884
Updated•14 years ago
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Comment 2•13 years ago
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This bug can be closed, I think. The experiment seems very fast for me.
Updated•11 years ago
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Status: UNCONFIRMED → RESOLVED
Closed: 11 years ago
Resolution: --- → WORKSFORME
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Description
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