Open Bug 688159 Opened 13 years ago Updated 2 years ago

webgl gl.uniform4fv does not work when array is larger than needed

Categories

(Firefox :: General, defect)

6 Branch
x86_64
Windows 7
defect

Tracking

()

UNCONFIRMED

People

(Reporter: jochen.wilhelmy, Unassigned)

Details

Attachments

(1 file)

Attached file index.html
User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:6.0.2) Gecko/20100101 Firefox/6.0.2
Build ID: 20110902133214

Steps to reproduce:

i use something like
var a = new Float32Array(8); // <-- works with 4, but > 4 should work also
gl.uniform4fv(u, a);



Actual results:

does not render when angle is enabled. for native opengl it works.
example html is attached.


Expected results:

should render
Does this still occur on Firefox 39?  What about Firefox 40 beta?
Severity: normal → S3
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