Closed
Bug 697845
Opened 13 years ago
Closed 13 years ago
only call glFinish in RenderLayer, not in UpdateSurface
Categories
(Core :: Graphics, defect)
Core
Graphics
Tracking
()
RESOLVED
FIXED
mozilla10
People
(Reporter: bjacob, Assigned: bjacob)
References
Details
Attachments
(1 file)
1.43 KB,
patch
|
mattwoodrow
:
review+
|
Details | Diff | Splinter Review |
Should be faster.
Attachment #570097 -
Flags: review?(matt.woodrow)
Updated•13 years ago
|
Attachment #570097 -
Flags: review?(matt.woodrow) → review+
Assignee | ||
Comment 1•13 years ago
|
||
http://hg.mozilla.org/integration/mozilla-inbound/rev/eaaab958a659
Comment 2•13 years ago
|
||
https://hg.mozilla.org/mozilla-central/rev/eaaab958a659 Please can you use the "set assignee" feature when attaching patches, to save time on merging. Thanks!
Assignee: nobody → bjacob
Status: NEW → RESOLVED
Closed: 13 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla10
Comment 3•13 years ago
|
||
Why did we move UpdateSurface-type code into the RenderLayer function? Why not just remove the unneeded glFlush in RenderLayer?
You need to log in
before you can comment on or make changes to this bug.
Description
•