Closed
Bug 779786
Opened 12 years ago
Closed 12 years ago
"###!!! ASSERTION: Failed to create pixmap!: 'pixmap', file /home/cjones/mozilla/inbound/gfx/gl/GLContextProviderGLX.cpp, line 1041" with NVIDIA driver, followed by abort from X error on b2g-desktop
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
mozilla17
People
(Reporter: cjones, Assigned: karlt)
References
Details
Attachments
(3 files, 1 obsolete file)
1.85 KB,
patch
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Details | Diff | Splinter Review | |
40.73 KB,
text/plain
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Details | |
2.81 KB,
patch
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mattwoodrow
:
review+
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Details | Diff | Splinter Review |
Kyle mentioned this to me the other day, but I just ran into it myself. Relatively recent regression, but don't have a range. STR are (1) Build b2g for desktop (https://wiki.mozilla.org/Gaia/Hacking#Building_B2G) (2) Launch with MOZ_USE_OMTC=1 for omtc We abort pretty soon after startup in a debug build. The attached patch makes the crash stop, but it doesn't shed any light on the underlying problem.
Assignee | ||
Comment 1•12 years ago
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Can someone who can reproduce compile this with "gcc -lGL glxinfo.c" and attach the output, please? I'm suspicious of bug 707722, but that's not really "the other day". Does this happen only with MOZ_USE_OMTC=1? Does that turn on GL layers, or is that orthogonal?
Assignee | ||
Comment 2•12 years ago
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Previous attachment was wrong file.
Attachment #648478 -
Attachment is obsolete: true
Assignee | ||
Comment 3•12 years ago
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Bug 707722 was based on http://www.opengl.org/sdk/docs/man/xhtml/glXGetFBConfigAttrib.xml "GLX_BUFFER_SIZE Number of bits per color buffer. If the frame buffer configuration supports RGBA contexts, then GLX_BUFFER_SIZE is the sum of GLX_RED_SIZE, GLX_GREEN_SIZE, GLX_BLUE_SIZE, and GLX_ALPHA_SIZE. If the frame buffer configuration supports only color index contexts, GLX_BUFFER_SIZE is the size of the color indexes." Apparently NVIDIA fbconfigs may still have quite a different interpretation. i.e. GLX_BUFFER_SIZE always 32, even with no alpha bits. e.g. attachment 519303 [details] http://old.nabble.com/Re:-FBConfig%27s-p7307053.html http://lists.kde.org/?l=kwin&m=117019830318751&w=2
Assignee: nobody → karlt
Blocks: 707722
Summary: "###!!! ASSERTION: Failed to create pixmap!: 'pixmap', file /home/cjones/mozilla/inbound/gfx/gl/GLContextProviderGLX.cpp, line 1041" followed by abort from X error on b2g-desktop → "###!!! ASSERTION: Failed to create pixmap!: 'pixmap', file /home/cjones/mozilla/inbound/gfx/gl/GLContextProviderGLX.cpp, line 1041" with NVIDIA driver, followed by abort from X error on b2g-desktop
Assignee | ||
Comment 4•12 years ago
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The assumption that alpha and color bits filled up the render format depth wasn't correct anyway.
Attachment #649177 -
Flags: review?(matt.woodrow)
Updated•12 years ago
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Attachment #649177 -
Flags: review?(matt.woodrow) → review+
Assignee | ||
Comment 5•12 years ago
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https://hg.mozilla.org/integration/mozilla-inbound/rev/c392b83d5940 We don't currently run reftests with GLX layers but they do surprisingly well. Just some border-radius tests that also fail on other platforms, and a different "Failed to create pixmap!" in scrolling/image-1.html which is kinda expected when trying to GLXCreatePixmap from a gfxImageSurface. https://tbpl.mozilla.org/?tree=Try&rev=c91996287d43
Flags: in-testsuite-
Comment 6•12 years ago
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https://hg.mozilla.org/mozilla-central/rev/c392b83d5940
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla17
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Description
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