Closed
Bug 830217
Opened 11 years ago
Closed 11 years ago
[B2G]No rendering result after enable skiaGL on B2G for 2D canvas
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
RESOLVED
FIXED
People
(Reporter: pchang, Assigned: pchang)
Details
In order to check 2D canvas performance, try to enable skiaGL which is a GL backend for Skia to measure the 2D canvas benchmark. With skiaGL enabled, there is only the background image shown when launches the following 2D canvas app. http://www.craftymind.com/factory/guimark2/MobileHTML5GamingTest.html
Assignee | ||
Updated•11 years ago
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OS: Linux → Gonk (Firefox OS)
Hardware: x86 → ARM
Updated•11 years ago
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Component: General → Canvas: WebGL
Product: Boot2Gecko → Core
Version: unspecified → Trunk
Comment 1•11 years ago
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George is working on getting Skia GL working. It's still a ways off.
Assignee: nobody → gwright
Assignee | ||
Comment 2•11 years ago
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Now I'm helping to check skia GL on B2G. I think "No rendering result" is related to texture sharing issue under OOP mode.
Assignee | ||
Comment 3•11 years ago
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Refer to bug 716859 patch and try to add gralloc-backed for texture sharing under OOP Composition.
Assignee: gwright → pchang
Assignee | ||
Comment 4•11 years ago
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Solved with gralloc-backend and propert texture handle input for skiaGL
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → FIXED
Assignee | ||
Comment 5•11 years ago
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Solved with gralloc-backend and proper texture handle input for skiaGL
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Description
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