Closed
Bug 1004759
Opened 12 years ago
Closed 10 years ago
RGBA/RGBA/FLOAT isn't guaranteed in ES3
Categories
(Core :: Graphics: CanvasWebGL, defect)
Core
Graphics: CanvasWebGL
Tracking
()
RESOLVED
FIXED
People
(Reporter: jgilbert, Assigned: jgilbert)
Details
Attachments
(1 file)
|
3.54 KB,
patch
|
u480271
:
review+
|
Details | Diff | Splinter Review |
So it turns out OES_texture_float didn't actually go core in ES3. ES3 has float textures, but they're created with RGBA32F/RGBA/FLOAT, via sized internalFormats.
| Assignee | ||
Comment 1•12 years ago
|
||
Assignee: nobody → jgilbert
Attachment #8416175 -
Flags: review?(dglastonbury)
| Assignee | ||
Comment 2•12 years ago
|
||
Also, with this fix, we pass 1.0.1 on the Nexus 10.
Comment on attachment 8416175 [details] [diff] [review]
fix-float-gles3
Review of attachment 8416175 [details] [diff] [review]:
-----------------------------------------------------------------
So this means that format != internalformat in ES3. That might have a big impact when we upgrade to WebGL 2.
(http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml)
Attachment #8416175 -
Flags: review?(dglastonbury) → review+
| Assignee | ||
Comment 4•12 years ago
|
||
(In reply to Dan Glastonbury :djg :kamidphish from comment #3)
> Comment on attachment 8416175 [details] [diff] [review]
> fix-float-gles3
>
> Review of attachment 8416175 [details] [diff] [review]:
> -----------------------------------------------------------------
>
> So this means that format != internalformat in ES3. That might have a big
> impact when we upgrade to WebGL 2.
> (http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml)
This is so very true.
| Assignee | ||
Updated•10 years ago
|
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → FIXED
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Description
•