Open
Bug 1009512
Opened 11 years ago
Updated 3 years ago
WEBGL_lose_context implementation does not work according to spec.
Categories
(Core :: Graphics: CanvasWebGL, defect, P3)
Core
Graphics: CanvasWebGL
Tracking
()
NEW
People
(Reporter: jujjyl, Unassigned)
References
Details
(Whiteboard: [gaming-tools])
Attachments
(1 file)
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2.49 KB,
text/html
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Details |
On both desktop and B2G, the implementation of the http://www.khronos.org/registry/webgl/extensions/WEBGL_lose_context/ extension doesn't work like the specification mentions.
1. Visit the attached page
2. Click on the "lose context" button.
Observed:
- The log will print "webglcontextlost!" followed by "webglcontextrestored!".
- Clicking on "Restore context" button does nothing.
Expected:
- The log should only show "webglcontextlost!"
- Only clicking on "Restore context" button should cause the "webglcontextrestored!" event to occur.
Reading the changelog on the extension page, this seems to be a recent spec change.
Updated•9 years ago
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Priority: -- → P3
Whiteboard: [gaming-tools]
Updated•3 years ago
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Severity: normal → S3
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Description
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