Current implementation of flick(self, element, x1, y1, x2, y2, duration=200) cannot be added to the MultiActions object
Keywords: ateam-marionette-server → ateam-marionette-client
Is it allowed or should it raise an Exception?
What happens when you do add it?
When I added it, it actually wasn't doing the flick action, simply ignoring it. No errors or crashes though. mdas explained it to me at the time that the multiaction isn't designed to support flick() action.
closing b2g related bugs
Status: NEW → RESOLVED
Last Resolved: 8 months ago
Resolution: --- → INCOMPLETE
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