Closed Bug 1030538 Opened 10 years ago Closed 10 years ago

Tiled background doesn't always draw properly

Categories

(Core :: Graphics, defect)

x86_64
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED DUPLICATE of bug 671302

People

(Reporter: dhylands, Unassigned)

Details

Attachments

(5 files)

I created a test page: http://www.davehylands/test.html

The tiled background stops tiling around Line 909 (running Firefox 30)

I did some calculattions, and the artifacts start around pixel 32768 (67 repeats of the 484 pixel high image = 32428 + a big more of the 68th repeat)

Under Nightly 33.0a1 (2014-06-25) (the background shows up, but there are significant artifacts in the text and the image is shifted.

On my Linux machine (Ubuntu 14.04) I initially don't see any artifacts (running Aurora (32.0a2 (2014-06-25)
I can scroll all the way to the bottom and things look good. But if I scroll back to around line 2811 and then move up and down with the scroll wheel on my mouse I start to get artifacts.

Under linux, I was able to get artifacts around line 948 sometimes (but typically around line 2811). Usually when scrolling backwards using the mouse wheel.
Version: unspecified → Trunk
And I don't see any artifacts on my B2G Flame, running master, nor on my Nexus 5 (Android) running Aurora.
Summary: Tiled backgrround don't always draw properly → Tiled background don't always draw properly
Summary: Tiled background don't always draw properly → Tiled background doesn't always draw properly
Attached file Original HTML file
I see it on Ubuntu 12.04, with the "go to the end and then scroll back up".  There is a "ripple" effect, probably from buffer rotation and some kind of precision.  I'll see if I can get a regression range.
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → DUPLICATE
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