Closed Bug 1048562 Opened 12 years ago Closed 12 years ago

Add support for NV_fence to GLContext

Categories

(Core :: Graphics, defect)

defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla34

People

(Reporter: jgilbert, Assigned: jgilbert)

Details

Attachments

(1 file, 1 obsolete file)

ANGLE exposes fences via NV_fence instead of ARB_sync, so if we want to get better synchronization, we'll need to support it.
Attached patch nv-fence (obsolete) — — Splinter Review
Attachment #8467358 - Flags: review?(matt.woodrow)
Comment on attachment 8467358 [details] [diff] [review] nv-fence Review of attachment 8467358 [details] [diff] [review]: ----------------------------------------------------------------- ::: gfx/gl/GLContext.cpp @@ +614,5 @@ > } > > > #ifdef DEBUG > + if (true || PR_GetEnv("MOZ_GL_DEBUG")) Debugging changes @@ +1284,5 @@ > GLContext::InitExtensions() > { > MakeCurrent(); > const char* extensions = (const char*)fGetString(LOCAL_GL_EXTENSIONS); > + printf_stderr("\nexts: %s\n\n", extensions); More debugging code.
Attachment #8467358 - Flags: review?(matt.woodrow) → review+
Attached patch nv-fence — — Splinter Review
r=mattwoodrow
Attachment #8467358 - Attachment is obsolete: true
Attachment #8467541 - Flags: review+
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla34
You need to log in before you can comment on or make changes to this bug.

Attachment

General

Created:
Updated:
Size: