Closed
Bug 1062449
Opened 10 years ago
Closed 6 years ago
Slow JS-Rendering in Red Run
Categories
(Firefox OS Graveyard :: Performance, defect)
Firefox OS Graveyard
Performance
Tracking
(Not tracked)
RESOLVED
WONTFIX
People
(Reporter: marek.raida, Unassigned)
Details
User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:32.0) Gecko/20100101 Firefox/32.0 Build ID: 20140825202822 Steps to reproduce: Flame device with FirefoxOS 2.0 build. Install game https://marketplace.firefox.com/app/red-run and try to play Actual results: It is starting fastly, but after couple of seconds some internal buffer is exceeded and it is becoming painfully slow, making it not playable. Expected results: It is slower than Flame (with elder FFOS versions), but still well playable on ZTE Open and used to be pretty fast on FirefoxOS 1.3 / 1.4 on Flame, but all 2.0 builds I've tried so far (last three weeks), are not performing well - not at all, so I suppose some internal problem/change in architecture or GFX drivers?
Reporter | ||
Comment 1•10 years ago
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And the same for https://marketplace.firefox.com/app/forest-jump It had been working well on v1.3 and early v2.0, but lately v2.0 experience is horrible...
Comment 2•6 years ago
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Firefox OS is not being worked on
Status: UNCONFIRMED → RESOLVED
Closed: 6 years ago
Resolution: --- → WONTFIX
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Description
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