Closed Bug 1062449 Opened 10 years ago Closed 6 years ago

Slow JS-Rendering in Red Run

Categories

(Firefox OS Graveyard :: Performance, defect)

defect
Not set
normal

Tracking

(Not tracked)

RESOLVED WONTFIX

People

(Reporter: marek.raida, Unassigned)

Details

User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:32.0) Gecko/20100101 Firefox/32.0
Build ID: 20140825202822

Steps to reproduce:

Flame device with FirefoxOS 2.0 build.
Install game https://marketplace.firefox.com/app/red-run
and try to play


Actual results:

It is starting fastly, but after couple of seconds some internal buffer is exceeded and it is becoming painfully slow, making it not playable.


Expected results:

It is slower than Flame (with elder FFOS versions), but still well playable on ZTE Open and used to be pretty fast on FirefoxOS 1.3 / 1.4 on Flame, but all 2.0 builds I've tried so far (last three weeks), are not performing well - not at all, so I suppose some internal problem/change in architecture or GFX drivers?
And the same for https://marketplace.firefox.com/app/forest-jump
It had been working well on v1.3 and early v2.0, but lately v2.0 experience is horrible...
Firefox OS is not being worked on
Status: UNCONFIRMED → RESOLVED
Closed: 6 years ago
Resolution: --- → WONTFIX
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