Created attachment 8488135 [details] [diff] [review] Make the temporary surface used in DrawTargetD2D1 always be transparent It should be transparent, regardless of what the format of the DrawTarget is.
Attachment #8488135 - Flags: review?(jmuizelaar)
Attachment #8488135 - Flags: review?(jmuizelaar) → review+
Status: ASSIGNED → RESOLVED
Last Resolved: 4 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla35
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