Closed Bug 1066254 Opened 8 years ago Closed 8 years ago
Temporary surface used in D2D 1
.1 backend is opaque just like the DT itself
It should be transparent, regardless of what the format of the DrawTarget is.
Attachment #8488135 - Flags: review?(jmuizelaar)
Attachment #8488135 - Flags: review?(jmuizelaar) → review+
Status: ASSIGNED → RESOLVED
Closed: 8 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla35
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