Closed
Bug 1077368
Opened 11 years ago
Closed 10 years ago
Cannot hear 3D sound with web audio API. Also 3D sounds block all audio in OSX
Categories
(Core :: Web Audio, defect, P3)
Tracking
()
RESOLVED
DUPLICATE
of bug 957024
People
(Reporter: vaios, Unassigned)
References
Details
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_9_4) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/37.0.2062.124 Safari/537.36
Steps to reproduce:
Run this example (it is using the PlayCanvas engine): http://vkalpias.github.io/
(Addition information here https://github.com/vkalpias/vkalpias.github.io )
Actual results:
You will not hear any sound. Additionally, in OSX (tested version 10.9.4) audio for the entire OS stops working until the sound is finished.
Expected results:
You should hear a footstep sound playing.
| Reporter | ||
Updated•11 years ago
|
Hardware: x86 → x86_64
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.9; rv:34.0) Gecko/20100101 Firefox/34.0
Nightly: 34.0a1 (2014-08-29)
Have same problem.
| Reporter | ||
Comment 2•11 years ago
|
||
I just saw this bug: https://bugzilla.mozilla.org/show_bug.cgi?id=957024
It turns out this is the same bug we're having. I changed the position of the sound in the example (1,0,0) and it worked.
However if I set it to a small value like (0.00001, 0, 0) the sound is completely corrupted. This is definitely related to that bug.
Comment 3•11 years ago
|
||
Maybe callback overloading because of the HRTF?
Updated•10 years ago
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Status: UNCONFIRMED → NEW
Ever confirmed: true
Priority: -- → P3
Comment 4•10 years ago
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||
That's probably been fixed by all the perf work we've done. Feel free to reopen if it's not the case.
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → FIXED
Updated•10 years ago
|
Resolution: FIXED → DUPLICATE
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Description
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