Closed Bug 1077368 Opened 11 years ago Closed 10 years ago

Cannot hear 3D sound with web audio API. Also 3D sounds block all audio in OSX

Categories

(Core :: Web Audio, defect, P3)

32 Branch
x86_64
macOS
defect

Tracking

()

RESOLVED DUPLICATE of bug 957024

People

(Reporter: vaios, Unassigned)

References

Details

User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_9_4) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/37.0.2062.124 Safari/537.36 Steps to reproduce: Run this example (it is using the PlayCanvas engine): http://vkalpias.github.io/ (Addition information here https://github.com/vkalpias/vkalpias.github.io ) Actual results: You will not hear any sound. Additionally, in OSX (tested version 10.9.4) audio for the entire OS stops working until the sound is finished. Expected results: You should hear a footstep sound playing.
Hardware: x86 → x86_64
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.9; rv:34.0) Gecko/20100101 Firefox/34.0 Nightly: 34.0a1 (2014-08-29) Have same problem.
Component: Untriaged → Web Audio
Product: Firefox → Core
I just saw this bug: https://bugzilla.mozilla.org/show_bug.cgi?id=957024 It turns out this is the same bug we're having. I changed the position of the sound in the example (1,0,0) and it worked. However if I set it to a small value like (0.00001, 0, 0) the sound is completely corrupted. This is definitely related to that bug.
Depends on: 957024
Maybe callback overloading because of the HRTF?
Status: UNCONFIRMED → NEW
Ever confirmed: true
Priority: -- → P3
That's probably been fixed by all the perf work we've done. Feel free to reopen if it's not the case.
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → FIXED
Resolution: FIXED → DUPLICATE
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