Closed
Bug 1088428
Opened 11 years ago
Closed 2 years ago
Allow forcing displayport on desktop
Categories
(Core :: Layout, defect)
Tracking
()
RESOLVED
INVALID
People
(Reporter: mattwoodrow, Unassigned)
References
Details
Attachments
(1 file)
|
5.83 KB,
patch
|
tnikkel
:
review+
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Details | Diff | Splinter Review |
This can help with tiling, because the displayport size gets rounded out to the nearest tile boundary. This way we end up painting in whole tile increments when scrolling, which should be much more efficient with d2d.
The previous callsite for this code ended up being too early, and GetContent() always return nullptr.
Attachment #8510744 -
Flags: review?(tnikkel)
Comment 1•11 years ago
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||
Comment on attachment 8510744 [details] [diff] [review]
scrollframe-displayport
Should be fine to do this only for html scroll frames.
Attachment #8510744 -
Flags: review?(tnikkel) → review+
Comment 2•4 years ago
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||
The bug assignee didn't login in Bugzilla in the last 7 months, so the assignee is being reset.
Assignee: matt.woodrow → nobody
Updated•3 years ago
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Severity: normal → S3
Updated•2 years ago
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Status: NEW → RESOLVED
Closed: 2 years ago
Resolution: --- → INVALID
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Description
•