Open Bug 1100555 Opened 10 years ago Updated 2 years ago

Zoom (scale) plus 3d rotation makes text rendering poor

Categories

(Core :: Graphics: Text, defect)

defect

Tracking

()

UNCONFIRMED

People

(Reporter: mgalli, Unassigned)

References

Details

I am starting with a complex testcase, in code, but in fact it's clear from an user experience angle. The if it turns out this is not a dup and it's important, I can try to make it more simple. The case is: 

A sample that makes a page zoom in (scaling doc's body) then a 3d rotation is applied to a text. There are two possible results to observe: 

1) When the 3d rotation is not involved, the zoomed final effect produces a fine text — zoomed and looks great. 

2) When the 3d rotation is involved, the zoomed final effect produces a poorly rendered text. 

I first wonder opinions on the possible validity and importance of this bug — but I also accept to understand workarounds, even if a workaround involves settings, such as pref settings.
Status: NEW → UNCONFIRMED
Ever confirmed: false
Not simplified testcase, samples: 

1) No 3D — http://taboca.github.io/TagVisor/normal.html
2) with 3D - http://taboca.github.io/TagVisor/3d.html
Component: DOM: Core & HTML → Graphics: Text
Blocks: 760442
Severity: normal → S3
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