Bug 1079438 added a new benchmark: Unity WebGLBenchamark. We need to update the Jenkins scripts/run to accommodate some details for this benchmark. Because some files for this benchmark are to big, they had to be compressed. We now need to uncompress them to be able to run the benchmark.
Created attachment 8536599 [details] [review] Pull request Hi Dan, I'm not sure if the Windows script should be updated this way.
Attachment #8536599 - Flags: review?(dminor)
Status: ASSIGNED → RESOLVED
Last Resolved: 3 years ago
Resolution: --- → FIXED
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