Closed
Bug 1131965
Opened 9 years ago
Closed 9 years ago
Crash during WebGL Conformance Tests - /conformance/glsl/bugs/undefined-index-should-not-crash.html
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
RESOLVED
FIXED
mozilla39
Tracking | Status | |
---|---|---|
firefox39 | --- | fixed |
People
(Reporter: toadyshadow101, Assigned: jrmuizel, NeedInfo)
References
()
Details
(Whiteboard: gfx-noted, gfx-webgl-angle)
Attachments
(2 files)
312.96 KB,
image/jpeg
|
Details | |
1.52 KB,
patch
|
Details | Diff | Splinter Review |
User Agent: Mozilla/5.0 (Windows NT 6.1; Win64; x64; rv:35.0) Gecko/20100101 Firefox/35.0 Cyberfox/35.0.2 Build ID: 20150210180115 Steps to reproduce: While testing bug 1090518 using https://www.khronos.org/registry/webgl/sdk/tests/webgl-conformance-tests.html Was able to produce a crash when https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/bugs/undefined-index-should-not-crash.html test was run. Actual results: Crashreporter appeared after Firefox crashed. Expected results: Not have crashed Reports latest release 35.0.1 https://crash-stats.mozilla.com/report/index/fa5057bf-4198-4292-a19d-40bf82150209 https://crash-stats.mozilla.com/report/index/5b1a6bf5-b831-472f-be88-376092150210 https://crash-stats.mozilla.com/report/index/1d091c3e-a810-4c0e-acd2-d02b02150210 latest release 35.0.1 (Different hardware/Computer) https://crash-stats.mozilla.com/report/index/bp-a0bf582f-925c-452d-a716-f628f2150211 latest release 35.0.1 Linux https://crash-stats.mozilla.com/report/index/1787efdb-ed4d-4699-9253-f37c02150211 latest beta 36.0b8 https://crash-stats.mozilla.com/report/index/d5959c0e-4c27-480c-b787-747822150211 https://crash-stats.mozilla.com/report/index/0e977245-c0e3-472f-9d03-187272150211 https://crash-stats.mozilla.com/report/index/52ab8a71-0297-4a31-aab4-4331b2150211 latest aurora 37.0a2 https://crash-stats.mozilla.com/report/index/9b556207-2c31-402b-8d96-03fe32150211 latest nightly 38.0a1 (2015-02-10) https://crash-stats.mozilla.com/report/index/75e97e35-f145-4e7a-af28-ab7b52150211 latest nightly 38.0a1 (2015-02-10) e10s enabled (This one showed tab crash notification) https://crash-stats.mozilla.com/report/index/0df3c8c9-30c5-47b4-b8e6-07e542150211 About:support data Application Basics ------------------ Name: Firefox Version: 36.0 User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:36.0) Gecko/20100101 Firefox/36.0 Multiprocess Windows: 0/1 Crash Reports for the Last 3 Days --------------------------------- Report ID: bp-52ab8a71-0297-4a31-aab4-4331b2150211 Submitted: 7 minutes ago Report ID: bp-0e977245-c0e3-472f-9d03-187272150211 Submitted: 11 minutes ago Report ID: bp-d5959c0e-4c27-480c-b787-747822150211 Submitted: 20 minutes ago Report ID: bp-1d091c3e-a810-4c0e-acd2-d02b02150210 Submitted: 19 hours ago Report ID: bp-5b1a6bf5-b831-472f-be88-376092150210 Submitted: 21 hours ago Report ID: bp-fa5057bf-4198-4292-a19d-40bf82150209 Submitted: 2 days ago All Crash Reports Extensions ---------- Graphics -------- Adapter Description: NVIDIA GeForce GTX 670 Adapter Drivers: nvd3dumx,nvwgf2umx,nvwgf2umx nvd3dum,nvwgf2um,nvwgf2um Adapter RAM: 2048 Device ID: 0x1189 Direct2D Enabled: true DirectWrite Enabled: true (6.2.9200.16492) Driver Date: 2-5-2015 Driver Version: 9.18.13.4752 GPU #2 Active: false GPU Accelerated Windows: 1/1 Direct3D 11 (OMTC) Subsys ID: 00000000 Vendor ID: 0x10de WebGL Renderer: Google Inc. -- ANGLE (NVIDIA GeForce GTX 670 Direct3D9Ex vs_3_0 ps_3_0) windowLayerManagerRemote: true AzureCanvasBackend: direct2d 1.1 AzureContentBackend: direct2d 1.1 AzureFallbackCanvasBackend: cairo AzureSkiaAccelerated: 0 Important Modified Preferences ------------------------------ browser.cache.disk.capacity: 358400 browser.cache.disk.smart_size.first_run: false browser.cache.frecency_experiment: 4 browser.places.smartBookmarksVersion: 7 browser.sessionstore.upgradeBackup.latestBuildID: 20150209164123 browser.startup.homepage_override.buildID: 20150209164123 browser.startup.homepage_override.mstone: 36.0 extensions.lastAppVersion: 36.0 gfx.direct3d.last_used_feature_level_idx: 0 media.gmp-gmpopenh264.lastUpdate: 1423647371 media.gmp-gmpopenh264.version: 1.3 media.gmp-manager.lastCheck: 1423647370 network.cookie.prefsMigrated: true places.history.expiration.transient_current_max_pages: 104858 plugin.disable_full_page_plugin_for_types: application/pdf plugin.importedState: true privacy.sanitize.migrateFx3Prefs: true storage.vacuum.last.index: 0 Important Locked Preferences ---------------------------- JavaScript ---------- Incremental GC: true Accessibility ------------- Activated: false Prevent Accessibility: 0 Library Versions ---------------- NSPR Expected minimum version: 4.10.7 Version in use: 4.10.7 NSS Expected minimum version: 3.17.4 Basic ECC Version in use: 3.17.4 Basic ECC NSSSMIME Expected minimum version: 3.17.4 Basic ECC Version in use: 3.17.4 Basic ECC NSSSSL Expected minimum version: 3.17.4 Basic ECC Version in use: 3.17.4 Basic ECC NSSUTIL Expected minimum version: 3.17.4 Version in use: 3.17.4 Experimental Features --------------------- Name: Plugin Video Usage Metrics ID: flash-video-beta36@experiments.mozilla.org Description: A measurement experiment to determine which video sites use plugins and are most popular, so that Mozilla can prioritize and fix common video problems. Active: true End Date: 1424649600000 Homepage:
This is a bug in the Angle shader transpiler: BUG=angle:857 Fix a translator crash with index expressions. This crash happened with certain bad shaders which used temporary values as array (or other) index expresisons. Fixes the crash covered in the WebGL test "conformance/bugs/undefined-index-should-not-crash" We'll need to pull a new version of Angle.
Status: UNCONFIRMED → NEW
Component: Untriaged → Canvas: WebGL
Ever confirmed: true
Product: Firefox → Core
Whiteboard: gfx-noted, gfx-webgl-angle
Assignee | ||
Comment 2•9 years ago
|
||
(In reply to Dan Glastonbury :djg :kamidphish from comment #1) > This is a bug in the Angle shader transpiler: BUG=angle:857 > > Fix a translator crash with index expressions. > > This crash happened with certain bad shaders which used temporary > values as array (or other) index expresisons. > > Fixes the crash covered in the WebGL test > "conformance/bugs/undefined-index-should-not-crash" > > We'll need to pull a new version of Angle. Which version do we need?
Can't the patch just be applied. gfx\angle\src\compiler\translator\ParseContext.cpp https://chromium-review.googlesource.com/#/c/237460/4/src/compiler/translator/ParseContext.cpp In a local test build the patch applies and builds with out error and the bug is resolved.
Flags: needinfo?(dglastonbury)
It could be, but we regularly do pull more recent versions of Angle from Google.
Flags: needinfo?(dglastonbury)
I see https://bugzilla.mozilla.org/show_bug.cgi?id=1128264 was an update to ANGLE to chromium/2214 However the issue is still present in nightly build(2015-02-14) Vendor=Mozilla Name=Firefox RemotingName=firefox CodeName=Nightly Version=38.0a1 BuildID=20150214030238 SourceRepository=https://hg.mozilla.org/mozilla-central SourceStamp=a7c177546ca0 ID={ec8030f7-c20a-464f-9b0e-13a3a9e97384} The above update to angle has not included the patch for this particular bug but the patch appears in chromium/2269 and higher https://chromium.googlesource.com/angle/angle/+/chromium/2269
(In reply to Luke from comment #8) > This test is still crashing FF 39.0a1 (2015-02-24) Nightly. Yes, Angle ether needs updating to chromium/2269 or the patch applied. The patch likely the easiest of the 2
Reporter | ||
Comment 10•9 years ago
|
||
Created a pull request on git https://github.com/mozilla/gecko-dev/pull/56 With the above patch, I would use mercurial however i need to learn it.
Flags: needinfo?(jgilbert)
Comment 11•9 years ago
|
||
Besides crashing the conformance test, the build of ANGLE firefox is using causes multiple real world games/demos to render incorrectly. These can easibly be reproduced by comparing the D3D11 to the D3D9 backend. Chrome has fixed most of them, but firefox is still using an old build. Here is an example of pow() broken in D3D11 ANGLE backend that's already been fixed in Chrome: http://esenthel.com/?id=live_demo
Assignee | ||
Comment 12•9 years ago
|
||
(In reply to Luke from comment #11) > Besides crashing the conformance test, the build of ANGLE firefox is using > causes multiple real world games/demos to render incorrectly. These can > easibly be reproduced by comparing the D3D11 to the D3D9 backend. Chrome has > fixed most of them, but firefox is still using an old build. Here is an > example of pow() broken in D3D11 ANGLE backend that's already been fixed in > Chrome: > > http://esenthel.com/?id=live_demo Do you have other examples of things that are broken?
Flags: needinfo?(jmuizelaar)
Assignee | ||
Comment 13•9 years ago
|
||
(In reply to Luke from comment #11) > Besides crashing the conformance test, the build of ANGLE firefox is using > causes multiple real world games/demos to render incorrectly. These can > easibly be reproduced by comparing the D3D11 to the D3D9 backend. Chrome has > fixed most of them, but firefox is still using an old build. Here is an > example of pow() broken in D3D11 ANGLE backend that's already been fixed in > Chrome: > > http://esenthel.com/?id=live_demo I tried this content in Nightly and it seemed to work fine. Can you describe what's broken or give a reduced test case?
Assignee | ||
Comment 14•9 years ago
|
||
I cherrypicked the fix from ANGLE: https://hg.mozilla.org/integration/mozilla-inbound/rev/9f47df83a8f6
Reporter | ||
Comment 15•9 years ago
|
||
Unfortunately "contributions cannot be accepted via PR" so the submission on git was rejected. I have tried to learn the Mozilla mercurial system so i have exported the patch from mercurial and attached it, Now i don't know what i need to do to submit it for review\integration or how to create Mozilla LDAP account to push the patch to central. Hopefully this is suffice to resolve the issue.
Attachment #8575324 -
Flags: review?(jgilbert)
Assignee | ||
Updated•9 years ago
|
Attachment #8575324 -
Flags: review?(jgilbert)
Assignee | ||
Comment 16•9 years ago
|
||
(In reply to Toady from comment #15) > Created attachment 8575324 [details] [diff] [review] > bug-1131965.patch > > Unfortunately "contributions cannot be accepted via PR" so the submission on > git was rejected. > > I have tried to learn the Mozilla mercurial system so i have exported the > patch from mercurial and attached it, Now i don't know what i need to do to > submit it for review\integration or how to create Mozilla LDAP account to > push the patch to central. > > Hopefully this is suffice to resolve the issue. I've already landed the fix. It should show up in Nightly in the next day or two.
Assignee | ||
Updated•9 years ago
|
Flags: needinfo?(lukebenes)
https://hg.mozilla.org/mozilla-central/rev/9f47df83a8f6
Assignee: nobody → jmuizelaar
Status: NEW → RESOLVED
Closed: 9 years ago
status-firefox39:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla39
Reporter | ||
Comment 19•9 years ago
|
||
(In reply to Jeff Muizelaar [:jrmuizel] from comment #16) > (In reply to Toady from comment #15) > > Created attachment 8575324 [details] [diff] [review] > > bug-1131965.patch > > > > Unfortunately "contributions cannot be accepted via PR" so the submission on > > git was rejected. > > > > I have tried to learn the Mozilla mercurial system so i have exported the > > patch from mercurial and attached it, Now i don't know what i need to do to > > submit it for review\integration or how to create Mozilla LDAP account to > > push the patch to central. > > > > Hopefully this is suffice to resolve the issue. > > I've already landed the fix. It should show up in Nightly in the next day or > two. Ha ha i guess i should have refreshed the page before posting.
Flags: needinfo?(jgilbert)
Comment 20•9 years ago
|
||
:jrmuizel Yes, I noticed several issues with Chrome's old D3D11 implementation that have been fixed but are still remaining in Firefox. I was holding off until the next sync. But if you'd like or that's not going to happen soon, I can file them.
Flags: needinfo?(lukebenes)
Assignee | ||
Comment 21•9 years ago
|
||
Yes, please file them. D3D11 is about to ship in FF37 and I'd like to avoid regressions.
Reporter | ||
Comment 22•9 years ago
|
||
Any chance this will be uplifted to the latest 38.0 beta so it can land in the next release of Firefox?
Flags: needinfo?(jmuizelaar)
You need to log in
before you can comment on or make changes to this bug.
Description
•