User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:39.0) Gecko/20100101 Firefox/39.0 Build ID: 20150224030228 Steps to reproduce: https://www.khronos.org/registry/webgl/sdk/tests/conformance/rendering/framebuffer-switch.html?webglVersion=1 Actual results: conformance/rendering/framebuffer-switch.html (6 of 9 passed) failed: at (0, 0) expected: 255,255,255,255 was 0,0,0,255 failed: at (0, 0) expected: 255,255,255,255 was 0,0,0,255 failed: at (0, 0) expected: 255,255,255,255 was 0,0,0,255 Expected results: Chrome passes all the tests. Firefox fails the test with ANGLE, but passes with the OpenGL backend.
Component: Untriaged → Canvas: WebGL
Product: Firefox → Core
3 years ago
Whiteboard: webgl-conformance → webgl-conformance gfx-noted
No longer blocks: 845345
Summary: WebGL conformance error: conformance/rendering/framebuffer-switch.html → WebGL 1.0.3 conformance error: conformance/rendering/framebuffer-switch.html
3 years ago
Status: UNCONFIRMED → NEW
Ever confirmed: true
This test was reproduced to fail on the following Windows systems: - MACBOOK_PRO_WIN, SURFACE, WINDBOX, HASWELL, HPOMEN The failure did not occur on the following systems: - SPARK, GIADA, MACBOOK_AIR_OSX, MACBOOK_AIR_WIN, MACBOOK_PRO_OSX, MACMINI, MACPRO, NEXUS-4, NEXUS-5, NEXUS-10 See https://bugzilla.mozilla.org/show_bug.cgi?id=1178601 for hardware configuration details of these systems. Interestingly, the failure did not occur on MACBOOK_AIR_WIN, even though it is a Windows computer.
Passing on Intel HD 4000 on Windows 10 with both d3d9 and d3d11 backend. 50.0a1 (2016-06-25)
Status: NEW → RESOLVED
Last Resolved: 2 years ago
Resolution: --- → WORKSFORME
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