Closed
Bug 1141638
Opened 11 years ago
Closed 7 years ago
Smartly throttle svg rendering in web audio context graph
Categories
(DevTools Graveyard :: Web Audio Editor, defect, P2)
Tracking
(Not tracked)
RESOLVED
INVALID
People
(Reporter: jsantell, Unassigned)
References
Details
(Whiteboard: [polish-backlog])
Currently a debounce is used -- waiting for draw() calls to stop and waiting 200ms to render. If a constant stream of events are occurring, this will never render.
In bug 1141261, throttling is used due to longer "load" time to process all the events, causing a large delay on complex demos before rendering anything at all, but however this fixes the issue of drawing ATLEAST X ms if draw() is repetitively called.
We should be smart about this with the queue in bug 1141261 -- if there are 1000 events queued up, process 500 of them before drawing so something's rendered. Then process the next 250 or so then render, etc.
| Reporter | ||
Updated•11 years ago
|
Assignee: nobody → jsantell
Whiteboard: [devedition-40]
Updated•11 years ago
|
Priority: -- → P2
Updated•10 years ago
|
Whiteboard: [devedition-40] → [polish-backlog]
Blocks: dt-rtl
| Reporter | ||
Comment 1•10 years ago
|
||
Unassigning myself from bugs I won't be able to get to due to other commitments.
Assignee: jsantell → nobody
Updated•8 years ago
|
Product: Firefox → DevTools
Comment 2•7 years ago
|
||
The code behind DevTools:Web Audio Editor has gone away. Closing this bug as INVALID
Status: NEW → RESOLVED
Closed: 7 years ago
Resolution: --- → INVALID
Updated•7 years ago
|
Product: DevTools → DevTools Graveyard
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Description
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