Closed
Bug 1143876
Opened 9 years ago
Closed 9 years ago
WebGL2 should treat invalidate-framebuffer as optional
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
RESOLVED
FIXED
mozilla39
Tracking | Status | |
---|---|---|
firefox39 | --- | fixed |
People
(Reporter: jgilbert, Assigned: jgilbert)
References
Details
Attachments
(1 file)
1.83 KB,
patch
|
u480271
:
review+
|
Details | Diff | Splinter Review |
I don't think it's worth forbidding WebGL2 on platforms that are only missing invalidate-framebuffer, since it's only a performance hint. In particular, this seems to be OSX <10.9. Let's make it optional.
Attachment #8578273 -
Flags: review?(dglastonbury)
Attachment #8578273 -
Flags: review?(dglastonbury) → review+
Assignee | ||
Comment 1•9 years ago
|
||
https://hg.mozilla.org/integration/mozilla-inbound/rev/59bc41a51a2b
Comment 2•9 years ago
|
||
https://hg.mozilla.org/mozilla-central/rev/59bc41a51a2b
Status: NEW → RESOLVED
Closed: 9 years ago
status-firefox39:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla39
You need to log in
before you can comment on or make changes to this bug.
Description
•