Closed Bug 1145492 Opened 5 years ago Closed 5 years ago
GL2 - Bind framebuffers to mipmaps
ES3 and WebGL2 allows binding framebuffers to levels other than 0 via framebufferTexture2D.
OS: Mac OS X → All
Hardware: x86 → All
Attachment #8580491 - Flags: review?(jgilbert) → review+
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