Closed Bug 1162395 Opened 9 years ago Closed 9 years ago

[LayerScope]: No need to read and send the texture when the same texture id contains in a frame.

Categories

(Core :: Graphics, defect)

ARM
Gonk (Firefox OS)
defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla41
Tracking Status
firefox41 --- fixed

People

(Reporter: vliu, Assigned: vliu)

Details

Attachments

(1 file)

In Bug 1150381, SendTextureSource doesn't send the same texture twice in a frame. But even so, it still read this texture. Since SendTextureSource knows all texture id before reading it, SendTextureSource can decide whether it need to read it or not based on checking id.
Hi cku,

Can you please have a review for me? Thanks
Attachment #8602546 - Flags: review?(cku)
Comment on attachment 8602546 [details] [diff] [review]
bug-1162395-fix.patch

Review of attachment 8602546 [details] [diff] [review]:
-----------------------------------------------------------------

LGTM
Attachment #8602546 - Flags: review?(cku) → review+
(In reply to C.J. Ku[:cjku] from comment #2)
> Comment on attachment 8602546 [details] [diff] [review]
> bug-1162395-fix.patch
> 
> Review of attachment 8602546 [details] [diff] [review]:
> -----------------------------------------------------------------
> 
> LGTM

Thanks
Assignee: nobody → vliu
Status: NEW → ASSIGNED
Keywords: checkin-needed
https://hg.mozilla.org/mozilla-central/rev/a9a7bb0afb7b
Status: ASSIGNED → RESOLVED
Closed: 9 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla41
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