Closed Bug 1165076 Opened 9 years ago Closed 9 years ago

2D canvas should be accelerated in Dev Edition

Categories

(DevTools :: General, defect)

40 Branch
defect
Not set
normal

Tracking

(Not tracked)

RESOLVED DUPLICATE of bug 1150944

People

(Reporter: canuckistani, Unassigned)

Details

Results from Nightly, 2013 MBAir 11":

1. 141 without acceleration
2. 320 with acceleration

To repro:

1. toggle gfx.canvas.azure.accelerated
2. run this http://testno.de/playground/baseline/index.html

We're particularly interested in providing good game / canvas performance in Dev Edition as a developer focused offering, I'd like to enable this pref by default in the DE channel unless there is a reason we shouldn't.
This is probably going to help perf tools a lot.
Chrome canary is 383 by comparison, so that's much better.
+Milan who also provided benchmark results using skiaGL.
Flags: needinfo?(milan)
Yes, that's the goal.  On OS X, we don't have the reference tests passing yet, so we can't change the default.

Now, is this meant to track just OS X?  If it is, then it's a duplicate of bug 1150944.  If it's meant to track other OSs as well, as a meta bug, then it would depend on bug 1150944.  If it's just meant to track the Dev Edition, then I guess it also depend on bug 1150944 which would first do it on nightly.
Flags: needinfo?(milan)
(In reply to Milan Sreckovic [:milan] from comment #4)
> Yes, that's the goal.  On OS X, we don't have the reference tests passing
> yet, so we can't change the default.
> 
> Now, is this meant to track just OS X?  If it is, then it's a duplicate of
> bug 1150944.  If it's meant to track other OSs as well, as a meta bug, then
> it would depend on bug 1150944.  If it's just meant to track the Dev
> Edition, then I guess it also depend on bug 1150944 which would first do it
> on nightly.

This is probably a dupe of bug 1150944.
Status: NEW → RESOLVED
Closed: 9 years ago
Resolution: --- → DUPLICATE
Product: Firefox → DevTools
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