Closed Bug 1173050 Opened 7 years ago Closed 4 years ago

[B2GDroid] audiochannel support

Categories

(B2GDroid Graveyard :: General, defect, P2)

ARM
Gonk (Firefox OS)
defect

Tracking

(Not tracked)

RESOLVED WONTFIX

People

(Reporter: jthomas, Unassigned)

References

()

Details

(Whiteboard: [3.0-Daily-Testing])

Attachments

(1 file)

Description: If the user attempts to change the Sound levels from Settings the preview sound levels will stay the same sound regardless of the level they are set to.

Repro Steps:
1) Update to B2GDroid 20150608071805
2) Select Settings
3) Select Sound
4) Attempt to adjust the Media, Ringtones & Notifications and Alarm levels.


Actual:
Sound preview levels sound the same regardless of level set to.

Expected:
It is expected that the Audio levels will have the correct sound level as previewed.

Repro frequency: 100%.
See attached: Logcat, Video
This issue does NOT occur on the Flame 3.0.

Result: 
Audio levels can be adjusted from settings accordingly.

Environmental Variables:
Device: Flame 3.0 Kitkat Fullflash (319mb)
Build ID: 20150608160934
Gaia: ea27c4ed5b6083c9e21d233d4804372ac4d5d353
Gecko: e10e2e8d8bf2
Gonk: 040bb1e9ac8a5b6dd756fdd696aa37a8868b5c67
Version: 41.0a1 (3.0)
Firmware Version: v18D-1
User Agent: Mozilla/5.0 (Mobile; rv:41.0) Gecko/41.0 Firefox/41.0
Blocks: b2gdroid
QA Whiteboard: [QAnalyst-Triage?]
Flags: needinfo?(ktucker)
Whiteboard: [3.0-Daily-Testing]
QA Whiteboard: [QAnalyst-Triage?] → [QAnalyst-Triage+]
Flags: needinfo?(ktucker)
Renaming since that looks like a more general audio channel support issue.
Summary: [B2GDroid] Sound preview levels stay the same when changed in Settings. → [B2GDroid] audiochannel support
Priority: -- → P2
Product: Firefox OS → B2GDroid
Closing as we are not working on Firefox OS anymore.
Status: NEW → RESOLVED
Closed: 4 years ago
Resolution: --- → WONTFIX
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