Sometimes it's helpful to try something quickly in a clean Vagrant VM, or you have several bugs being worked on at the same time and want to have separate environments/DB contents for each. Vagrant supports defining multiple machines in the Vagrantfile - which is really intended so you can do things like having a separate "web" machine and "db" machine - however we can abuse it to allow us to have multiple treeherder instances. This will mean the workflow in bug 1172602 (ie: creating multiple treeherder clones) can be avoided.
Created attachment 8620411 [details] [review] Add support for creating a 'scratch' VM
Attachment #8620411 - Flags: review?(mdoglio)
Attachment #8620411 - Flags: review?(mdoglio) → review+
Commit pushed to master at https://github.com/mozilla/treeherder https://github.com/mozilla/treeherder/commit/a4798aa8403f8073d308dfe6bcb02db458022ec2 Bug 1173409 - Vagrant: Add support for creating a 'scratch' VM It's sometimes useful to be able to spin up an additional Vagrant environment without affecting the first. To do this, we create two named machines, both identical (since they inherit the main Vagrantfile configuration) - one called default (to match the machine name used up until now, so we don't force people to recreate their existing VMs when we land this) and one called scratch. The former is set to be the primary, so that single-machine commands (eg `vagrant ssh`) work without having to append the machine name every time. The scratch machine has autostart set to false, so that it does not spin up without explicitly using: `vagrant up scratch` The name `scratch` is entirely arbitrary, and we can add additional temporary machine names later, if people wish to have more than two environments saved simultaneously. For more information, see: http://docs.vagrantup.com/v2/multi-machine/
Status: ASSIGNED → RESOLVED
Last Resolved: 4 years ago
Resolution: --- → FIXED
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