Open
Bug 1178898
Opened 9 years ago
Updated 2 years ago
WebGL conformance test conformance/textures/texture-size fails on some hardware.
Categories
(Core :: Graphics: CanvasWebGL, defect, P3)
Tracking
()
NEW
People
(Reporter: jujjyl, Unassigned)
Details
(Whiteboard: [gfx-noted])
STR: Visit https://www.khronos.org/registry/webgl/sdk/tests/conformance/textures/texture-size.html?webglVersion=1
Observed: The test fails on the following configurations:
MACBOOK_AIR_OSX
---------------
MacBook Air (13-inch, Mid 2011)
OS X Lion 10.7.5
1.7GHz Intel Core i5
4GB 1333 MHz DDR3
1440x900 pixels display
Intel HD Graphics 3000 384MB
- Vendor: Intel (0x8086)
- Device ID: 0x0116
- Revision ID: 0x0009
Firefox Nightly 41.0a1 (2015-06-29)
WINDBOX
-------
Custom built desktop PC
Windows 8.1 Pro
Intel Core 2 Quad Q9400 @ 2.66GHz
4GB of RAM
2560x1440 pixels
System DirectX version: DirectX 11.0
NVIDIA GeForce 9600 GT
- nvd3dumx.dll, nvwgf2umx.dll:
- version 9.18.13.4052
- date 8/19/2014
- D3D level 10.0, WDDM 1.2, WHQL approved
Firefox Nightly 41.0a1 (2015-06-29)
The failure did not occur on any of the following: SPARK, GIADA, MACBOOK_AIR_WIN, MACBOOK_PRO_OSX, MACBOOK_PRO_WIN, MACMINI, MACPRO, NEXUS-4, NEXUS-5, NEXUS-10, SURFACE, HASWELL, HPOMEN (see https://bugzilla.mozilla.org/show_bug.cgi?id=1178601 for hardware configuration details of these systems)
Updated•9 years ago
|
Whiteboard: [gfx-noted]
Reporter | ||
Comment 1•7 years ago
|
||
Retested this to fail on
- Apple MacBook Air 13" Mid-2011 - macOS Sierra 10.12.3 - Firefox 55.0a1 (2017-05-22) (64-bit) - Intel HD Graphics 3000 2.1 INTEL-10.2.12
but passes on
- Apple MacBook Pro 13" 2016 - macOS Sierra 10.12.3 - Firefox Nightly 55.0a1 (2017-05-21) (64-bit) - Intel Iris Graphics 550 1536 MB 4.1 INTEL-10.22.29
- Apple Mac Mini (Late 2012) - Ubuntu 16.04 Xenial, Kernel 4.4.0-78-generic 64-bit - Firefox 55.0a1 (2017-05-22) (64-bit) - Intel HD Graphics 4000, Intel Mesa DRI Ivybridge Mobile, OpenGL 3.3 (Core Profile) Mesa 12.0.6
- Apple Mac Pro (Late 2013) - OS X El Capitan 10.11.6 - Firefox 55.0a1 (2017-05-22) (64-bit) - AMD FirePro D500 4.1 ATI-1.42.15
- HP Notebook 14-am009no 14" - Windows 10 Home - Firefox 55.0a1 (2017-05-22) (64-bit) - Intel HD Graphics (Intel HD 400?) Direct3D 11, 20.19.15.4509 9-1-2016, OpenGL ES 3.0 (ANGLE 2.1.0.dec065540d5f)
- Haswell - Windows 10 Home 64-bit - Firefox 55.0a1 (2017-05-22) (64-bit) - 2x ASUS NVidia GeForce GTX 1080 Ti Direct3D 11, v22.21.13.8189 (4-19-2017), OpenGL ES 3.0 (ANGLE 2.1.0.dec065540d5f)
- Intel NUC6i7KYB Skull Canyon - Windows 10 Pro 10.0.14393 64-bit, Firefox 55.0a1 (2017-05-22) (64-bit) - Intel Iris Pro Graphics 580, 21.20.16.4534 (10-7-2016), OpenGL ES 3.0 (ANGLE 2.1.0.dec065540d5f)
- Supermicro X10DAX 1.02 - Linux Mint 18 Sarah, Kernel 4.4.0-36-generic 64-bit, Firefox 55.0a1 (2017-05-22) (64-bit) - ASUS GeForce GTX 1060 OpenGL 3.2.0, NVIDIA 370.28
- Microsoft Surface Pro 2 - Windows 10 Pro, Firefox 55.0a1 (2017-05-22) (64-bit) - Intel HD Graphics 4400 Direct3D11 v20.19.15.4331 (11-18-2015), OpenGL ES 3.0 (ANGLE 2.1.0.dec065540d5f)
- LG Nexus 5 - Android 6.0.1, Kernel 3.4.0-gcf10b7e (hammerhead M4B30Z), Fennec 55.0a1 (2017-05-19) - Qualcomm Adreno 330, OpenGL ES 3.0 V@127.9 AU@(GIT@I98aee987eb)
- Google Pixel XL - Android 7.1.2, Kernel 3.18.31-g416bf43 (marlin N2G47O), Fennec 55.0a1 (2017-05-19) - Qualcomm Adreno 530, OpenGL ES 3.2 V@145.0 (GIT@Idb2b4cb785)
- Samsung Galaxy S7 Edge SM-G935F - Android 7.0, Kernel 3.18.14-11104523 (NRD90M), Fennec 55.0a1 (2017-05-19), ARM Mali-T880, OpenGL ES 3.2 v1.r12p1-03dev0.228ab63cced004f840e7dd47b762a1d0
- Huawei P10 Plus - Android 7.0, Kernel 4.1.18-gfd75bbb (VKY-L29), Fennec 55.0a1 (2017-05-19) - ARM Mali-G71, OpenGL ES 3.2 v1.r2p0-02dev0.f7269486f3e0e3b308edf85872e361f4
- LG Nexus 4 - Android 5.1.1 Kernel 3.4.0-perf-gdffc258 (occam LMY48T), Fennec 55.0a1 (2017-05-19) - Qualcomm Adreno 320, OpenGL ES 3.0 V@104.0 AU@ (GIT@Id3510ff6dc) (no WebGL 2, missing standard_derivatives)
- Samsung Nexus 10 - Android 5.1.1 Kernel 3.4.67-g84ad5a4 (mantaray LMY49J), Fennec 55.0a1 (2017-05-19) - ARM Mali-T604, OpenGL ES 3.1 (no WebGL2 because of lack of renderbuffer_color_float & renderbuffer_color_half_float)
- Samsung Galaxy S4 GT-I9500 - Android 5.0.1, Kernel 3.4.5-5676501, Fennec 55.0a1 (2017-05-19) - Imagination PowerVR SGX 544MP, OpenGL ES 2.0 build 1.10@2359475 (no WebGL 2 support)
Updated•7 years ago
|
Priority: -- → P3
Updated•2 years ago
|
Severity: normal → S3
You need to log in
before you can comment on or make changes to this bug.
Description
•