[Win10] Some WebGL games don't work properly

NEW
Unassigned

Status

()

3 years ago
3 years ago

People

(Reporter: cbadau, Unassigned)

Tracking

Trunk
x86_64
Windows 10
Points:
---

Firefox Tracking Flags

(firefox39 affected, firefox40 affected, firefox41 affected, firefox42 affected)

Details

(Whiteboard: gfx-noted)

Reproducible on Firefox 40 Beta 9 (BuildID: 20150730171029)
Mozilla/5.0 (Windows NT 10.0; WOW64; rv:40.0) Gecko/20100101 Firefox/40.0

Steps to reproduce: 
1. Launch Firefox.
2. Open http://www.3dsitelinks.com/webgl-games/. 
3. Open the following games: a) Barfight and b) FastKat2. 

Expected results: The games work properly and no issues occur. 

Actual results: 
   a) Barfight: loading state is persistent and user cannot play the game. 
   b) FastKat2: the game starts, but the initial menu remains on the screen while playing. The "In-game music off/on" option is not working.
 
Notes:
1. The games don't work properly on Firefox and Chrome, but work fine on Microsoft Edge. 
2. The issue is reproducible also on latest Nightly 42.0a1 (buildID: 20150730030208) and Firefox 39 RC Build 6 (buildID: 20150630154324).
status-firefox42: --- → affected
Can you switch this machine back to Windows 8 or Windows 7 to see if this is a regression from updating to Windows 10? I suspect this might be more of an issue the developer needs to fix but we'll need more information to conclude that is the case.
status-firefox39: --- → affected
status-firefox41: --- → affected
Version: 40 Branch → Trunk
I've reproduced this issue on a machine with Windows 10 clean installed, not updated from a previous Windows version.
Barfight loads for me on Win10 with Nightly 43, but some of the shaders don't compile, as dumped into its upper-left-hand corner text box.

FastKat2 seems to work without issues.
Flags: needinfo?(camelia.badau)
Whiteboard: gfx-noted
I've tested on Windows 10 64bit using latest Nightly 44.0a1 (buildID: 20150923030230), latest Aurora 43.0a2 (buildID: 20150923004024) and Firefox 41 RC Build 3 (buildID: 20150917150946) and the problem is still reproducible, as described in Description: 
  "a) Barfight: loading state is persistent and user cannot play the game. 
   b) FastKat2: the game starts, but the initial menu remains on the screen while playing. The "In-game music off/on" option is not working." 

Here are Graphics details: 

Adapter Description ATI Radeon 3000 Graphics
Adapter Drivers aticfx64 aticfx64 aticfx32 aticfx32 atiumd64 atidxx64 atiumdag atidxx32 atiumdva atiumd6a atitmm64
Adapter RAM 512
Asynchronous Pan/Zoom wheel input enabled
Device ID 0x9616
Direct2D Enabled true
DirectWrite Enabled true (10.0.10240.16430)
Driver Date 1-13-2015
Driver Version 8.970.100.9001
GPU #2 Active false
GPU Accelerated Windows 1/1 Direct3D 11 (OMTC)
Subsys ID 00000000
Supports Hardware H264 Decoding No; Failed to find an appropriate decoder GUID
Vendor ID 0x1002
WebGL Renderer Google Inc. -- ANGLE (ATI Radeon 3000 Graphics Direct3D11 vs_4_0 ps_4_0)
windowLayerManagerRemote true
AzureCanvasBackend direct2d 1.1
AzureContentBackend direct2d 1.1
AzureFallbackCanvasBackend cairo
AzureSkiaAccelerated 0
Flags: needinfo?(camelia.badau)
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