Closed Bug 1204498 Opened 10 years ago Closed 7 years ago

Implement WebGLContextEvent

Categories

(Core :: Graphics: CanvasWebGL, defect)

defect
Not set
normal

Tracking

()

RESOLVED FIXED

People

(Reporter: fs, Unassigned)

References

()

Details

(Keywords: dev-doc-complete, Whiteboard: [gfx-noted])

WebGL 1.0 https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15 "WebGL generates a WebGLContextEvent event in response to a status change to the WebGL rendering context"[...] I found this in the source, but commented: https://dxr.mozilla.org/mozilla-central/source/dom/webidl/WebGLRenderingContext.webidl#769 /*[Constructor(DOMString type, optional WebGLContextEventInit eventInit)] interface WebGLContextEvent : Event { readonly attribute DOMString statusMessage; };*/ // EventInit is defined in the DOM4 specification. /*dictionary WebGLContextEventInit : EventInit { DOMString statusMessage; };*/ Blink, WebKit and IE implement WebGLContextEvent.
OS: Unspecified → All
Hardware: Unspecified → All
Jeff, is this "just" implementation work, or is there any discussion that needs to happen?
Flags: needinfo?(jgilbert)
Whiteboard: [gfx-noted]
(In reply to Milan Sreckovic [:milan] from comment #1) > Jeff, is this "just" implementation work, or is there any discussion that > needs to happen? Just implementation work.
Flags: needinfo?(jgilbert)
We also seem to be missing webglcontextcreationerror support? We do cover webglcontextlost and webglcontextrestored.
Status: NEW → RESOLVED
Closed: 7 years ago
Resolution: --- → FIXED
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